Résumé
Versatile and collaborative Game Designer with 15 years of experience spanning mobile, PC and console, live service, coop and multiplayer.
Profile
Versatile and collaborative Game Designer with 15 years of experience spanning mobile, PC and console, live service, coop and multiplayer.
Speciality focus in Systems Design across core gameplay, social, progression, metagame and accessibility.
Equally comfortable leading teams, owning vision, and rolling up sleeves to execute. Known for honest leadership, design clarity, and the ability to ship across disciplines.
Available for Full Time, Part Time and Consultations.
Career history
FIFA Heroes
Lead Economy DesignerLead Economy Designer on FIFA Heroes. FIFA Heroes. More
To add: A short write-up of the problem, what you designed and the result.
Mirage Music
Economy Designer, freelanceFreelance economy design for a mashup music app that uses AI. Mirage Music. More
To add: A short write-up of the engagement.
Tally Town
Role to confirmAn educational mobile game for iOS and Android. Tally Town. More
To add: Your role and a short write-up.
Romero Games
Principal Systems DesignerDesigned a spectrum of systems across the experience, and acted as PVP Product Owner. Cancelled John Romero FPS, cross platform. More
Electric Manta
Lead Game DesignerProduct Owner and Lead Designer on multiple mobile PVP titles. Pitching to internal stakeholders and external investors. Merge Rivals, Merge Royale, Hi-Lo Clash. More
Ubisoft FGOL
Lead Game DesignerDriving design on several successful updates for Hungry Shark World, and pitched a sequel that became HS Primal. Hungry Shark World, Hungry Shark Primal. More
BravoCompany
Lead Game DesignerA 5x5 competitive tactical third person multiplayer shooter, with a focus on unique heroes from across history. Forces of Freedom. More
Tag Games
Game DesignerActive collaborator from pre-production prototype through to post-launch live operations. Angry Birds Action!. More
Shadowgun Legends
Role to confirmCredited title. Shadowgun Legends. More
To add: Your role and a short write-up.
Skills
- Economy Design
- Monetization Strategy
- Game Balance
- Leadership & Mentoring
- Systems Design
- Market Analysis
- Product Review
- Live Ops Design
To add from your CV: tools, education, talks and dates for each role
Recommendations
“His design docs are clear, thorough, and a dream to work from — a rare and highly valuable skill.”
John Romero · Game Director
“Bill is a phenomenal game designer, and that's not an adjective I use lightly.”
Brenda Romero · CEO & Game Director
“Bill is a rare gem of a Principal Designer. Deeply thought out systems and designs, clever, elegant solutions to tough problems.”
Tom Hall · Design Lead